3D Art Examples (in-engine assets)


from the upcoming Theosync game - Bioshock meets Wolfenstein with western-inspired mil-sim light shooter

As part of a tiny team and a shoestring budget - these assets were done from A-Z by me with some looser sketches for certain assets.




(Zombies) Repurposed Unsuccessful Aspirant




Aurelia Statue




AB3 (First Person Protagonist)




Lever-action Recon Rifle




Neural Hub and Pipe kit




Sarcophagus




“Big Iron” Revolver