3D Art Examples (in-engine assets)
from the upcoming Theosync game - Bioshock meets Wolfenstein with western-inspired mil-sim light shooter
As part of a tiny team and a shoestring budget - these assets were done from A-Z by me with some looser sketches for certain assets.

(Zombies) Repurposed Unsuccessful Aspirant
Aurelia Statue
AB3 (First Person Protagonist)
Lever-action Recon Rifle
Neural Hub and Pipe kit
Sarcophagus
“Big Iron” Revolver